﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public class WoodenBarrelBlock : BlockMaterial
{
    public WoodenBarrelBlock() : base("wooden_barrel")
    {
        DisPlayName = "木桶";
        Collide = false;
        CreateBlockEntity = () => new WoodenBarrelBlockEntity();
    }
}